William Wong
William Wong is a computational artist and creative technologist with over 15 years of experience at the intersection of art and technology. He works across narrative-driven game design, creative vibe coding, volumetric capture, and 3D scanning — including Gaussian splatting for interactive and archival experiences.
Through Into Storymode, he develops structured creative workflows and tools that help individuals and organisations tell stories through games. He also hosts Playable Stories, a conversation and workshop series exploring games as a medium for personal and real-world narratives. He has designed and delivered workshops at HKPolyU, HKBU, and the Hong Kong Academy of Performing Arts.
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Narrative Game Design & Interactive Storytelling
Creative Vibe Coding
Volumetric Capture & Gaussian Splatting
XR / VR / Mixed Reality
Computational Art & Generative AI
Physical Computing & Installation
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Narrative-driven games based on personal and real-world stories
Creative vibe coding — AI-assisted game prototyping for non-technical makers
3D scanning and Gaussian splatting for interactive and archival experiences
XR/VR development and immersive installation
Playable Stories — events series on games as a storytelling medium
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Writers, game designers, filmmakers, archivists, cultural institutions, and community organisations interested in interactive storytelling, meaningful game design, or using 3D scanning and immersive technology in their practice.
